2. Both the female and male Wii Fit Trainers have a selection of sayings picked at random depending on which victory pose is used: Wii Fit Trainer was generally considered to be a mid tier character upon Ultimate's release, but public opinion of the character has gradually improved as the character has received notable buffs in multiple balance patches, particularly Updates 3.0.0 and 8.0.0. It is a very strong, Assumes the Jackknife pose to attack with both arms and legs. Getting hit by Female Robin's neutral infinite on Temple. It has fairly quick start-up and deals both respectable damage and high hitstun, but lacks knockback for its power and has high ending lag. Zelda needs much better frame data, and Duck Hunt needs to kill somehow. Male Wii Fit Trainer using Deep Breathing on Tomodachi Life. With the exception of the third method, Wii Fit Trainer must then be defeated on Wii Fit Studio. Both of Wii Fit Trainer's limbs have differing traits: the arm launches the opponent horizontally, whereas the leg launches them vertically. The clean hitboxes can be rather difficult to land because they only last a single frame. This is due to tank tops like the female Trainer's being typically made of cotton, while workout t-shirts like the male Trainer's are typically made of polyester. 1. The hitbox covers Wii Fit Trainer's arm and body while stepping back to assume a triangle pose. Super Hoop now deals multiple hits, which improves its damage if all hits land. Update 8.0.0 changed its high launch angle, greatly lowering it to 40°. Ground Attacks; Aerial Attacks; Special Attacks; Grabs / Throws; Dodges / Rolls; Misc Info; Hitbox Images: Choose Another Character; Ground Attacks. 2. Has combo potential, particularly with up air. When coupled with its high knockback growth, its clean feet hitbox enables it to KO Mario at 91% while near the edge of Final Destination. Community driven database of Smash videos and statistics for players, characters & matchups In the mode itself, she can be found in a city area and can be saved rather quickly by choosing to save Sheik instead of Villager or Marth. Assumes the Warrior pose to emit several multicolored afterimages forward, with each afterimage dealing damage and launching any opponents hit. Wii Fit Trainer is the one who speaks the most out of them all, with up to three different sentences assigned to each smash attack. The most important of these tools is Header, as it can cover Wii Fit Trainer's recovery, as well as stall her in the air or cover ledge options. "Work on tightening those waist muscles. Unlocking Wii Fit Trainer in World of Light allows the player to preview the first spirit below in the Spirit List under the name "???". 52 - Mii Swordfighter. The reason I liked Wii fit trainer in Super Smash Bros (I just looked that up) Is because she kept bodying me all the time, so why not try her out. King Dedede, also known as simply Dedede (デデデ, Dedede), is a playable character and a returning veteran in Super Smash Bros. for Nintendo 3DS and Wii U.He was announced on January 10th, 2014, to commemorate the release of Kirby: Triple Deluxe in Japan. Very fast attacks overall. It does not move the user at all on use, which can make it difficult to land. Down throw is often used at low percents as well, however, the throw has no true followups on the majority of the cast. 2. This trait is only shared with, The reason behind this would be because while the female Wii Fit Trainer has received new hitstun animations, the male Wii Fit Trainer reuses his hitsun animations from. Altogether, these traits make it a very useful combo starter when, Performs a Single-Leg Extension to attack with an outstretched arm and outstretched leg. Has the highest gravity and falling speed in the game, allowing him to employ various hit and run techniques. These attributes give her overall good mobility, although, similarly to Luigi and Pit, Wii Fit Trainer is somewhat floaty for her weight class, and is one of the floatiest characters in the game. She also possesses three different meteor smashes: Header, down aerial and forward aerial's foot hitbox, and they support Wii Fit Trainer's very good edgeguarding ability. They instruct the player during the Yoga and Strength exercises, and tell the player how they did at the end of the instruction. ", •All fighters are easy to launch after a little while, •The enemy's punches and elbow strikes have increased power, •The enemy will suddenly have a Final Smash, The Korean and simplified/traditional Chinese versions of, Have Wii Fit Trainer join the player's party in, Wii Fit Trainer can increase overall damage output by x1.25 with, Wii Fit Trainer appears performing a Tree Pose while standing on a, Performs a Torso Twist, a strength training exercise from the, In the World of Light opening cutscene, the female Wii Fit Trainer performs the Tree yoga pose just before she is hit by a beam of light. 3. 5. Assumes the Sun Worship pose and charges a yellow energy ball in the air. 55 - PAC-MAN. Shield Lag is just extra freeze frames that both the attacker and defender suffer, so it does not affect frame advantage.Shield Stun is the amount of frames that the defender is stuck after Shield Lag ends. Not only can it combo into many of her attacks, but it can also be used as a long-lasting meteor smash if the opponent is directly in front of them, a way to both enter advantage and exit disadvantage, a virtually infinite pool of mixups and setups with header cancels, and even a recovery tool since it gives Wii Fit Trainer slight upward momentum when used in the air which can allow for stalling and greater horizontal movement. 5. The opponents are round and plump characters, such as King Dedede and Jigglypuff. She is the only first-party fighter for whom this is the case. 48 - Rosalina & Luma. Keep those glutes tucked in! The streamlined jumpsquat allows her to use aerials more effectively, while the increased shieldstun and slower shield drop speed improves the safety of her projectiles and certain attacks such as down tilt. Forward smash is a solid punishing tool since it hits on both sides of Wii Fit Trainer with a large horizontal range, which can also be used to catch landings. Credits roll after completing Classic Mode. And of course, other characters, but I just think these three need it most. From SmashWiki, the Super Smash Bros. wiki, This article is about Wii Fit Trainer's appearance in, Goodwill of Orange County's Charity Invitational, https://www.ssbwiki.com/index.php?title=Wii_Fit_Trainer_(SSBU)&oldid=1504585, Performs a Sideways Leg Lift, Single Leg Twist, and Lunge to attack with an outstretched arm, knee strike, and kneeling stomp, respectively. Because of this, a well placed neutral aerial can easily lead to 70% combos or even extremely early kills with setups such as neutral air 1 to up smash. Many of Wii Fit Trainer's notoriously inconsistent attacks have been improved: forward and up tilt both last longer, with the latter having intangibility on the attacking arm and reaching farther upward than before, making it better for contesting aerials. Many of Wii Fit Trainer's aerials' hitboxes have been improved so they connect more consistently, including forward aerial (which now has a small but useful body hitbox) and down aerial (whose spike hitbox is now much larger and lasts slightly longer). RIP. Repeated use slows charge. For veteran characters from Smash 4, notes about how a move has changed in terms of frame data. Back aerial is her fastest aerial in terms of the startup, coming out on frame 5, but is also the strongest, possessing a small sweet spot on her feet on the first active frame with very high power. Many of its attacks involving dark energy have disjointed hitboxes. Due to the character's below-average airspeed and slow fall speed (without Deep Breathing), she can sometimes struggle to land safely. The arm KOs middleweights at 144% while near the edge, whereas the leg KOs them at 155%. In addition, they will always say a voice line at the start of their Final Smash. Clear Classic Mode with Donkey Kongin his unlock tree, being the last characters unlocked. Click images for larger versions. 2. In addition, dash attack and down tilt deal more damage, up, down throw, and forward throw all possess combo potential, and neutral attack's finisher buries much more consistently thanks to the universal changes to neutral attack angles as well as a larger sweetspot on the final hit. Despite her smash attacks' strengths, these moves also come with the downside of large amounts of ending lag, making them extremely punishable when missed. 49 - Little Mac. A frozen Wii Fit Trainer next to Roy on Summit. Wii Fit Trainer possesses a great damage racking game, possessing several attacks that deal high damage and/or have KO potential, and her Deep Breathing makes her faster and stronger for a few seconds as well as causing her to take less damage. It's her only aerial that can't auto-cancel in a short hop. Frame 39 … Additionally, the Wii Fit Trainers makes an appearance in various support spirits. It comes out on frame 6, making it Wii Fit Trainer's second-fastest aerial in terms of the startup, and a fast attack in general. Useful for retaliating after dodging with a notable low crouch, hitting opponents on the ledge, or applying relatively safe shield pressure due to the pushback the move has. Earliest/latest hit. With the exception of the third method, Duck Hunt must then be defeated on Duck Hunt. It is also available periodically for purchase in the shop for 500 coins. Eqiaoqukeq 3D Bedding 2Piece,Super Smash Bros Ultimate Toon Link Wario Wii Fit Trainer Wolf O'Donnell Yoshi ZeldaBedding Set Breathable/Soft W68.9xL78.7/W20xL30 $63.40 $ 63 . Her attacks also have unusual hitbox placements or properties, since for some of her attacks can hit on both sides. A rolling dodge , or simply roll (called EscapeF and EscapeB internally in Melee 's debug menu and Brawl 's files, depending on which direction the character is rolling) is a maneuver that moves the character left or right and allows them to dodge attacks for a short period of time. Can cancel move on frame 10, resulting in 15 special landing lag. 53 - Mii Gunner. Wii Fit Trainer is the only character who faces. All these inconsistencies add up, leaving Wii Fit Trainer with few truly reliable kills moves, although this weakness was somewhat remedied in update 8.0.0. This page was last edited on November 29, 2020, at 23:07. Fourth fastest running speed in the game. 30. Overall, Wii Fit Trainer's strengths and weaknesses have been further defined. Stand up tall and steady! Thinking of maining Wii Fit Trainer in Ultimate. ", "Don't forget to exhale when exerting yourself. Buffs to Zelda, Duck Hunt, and Wii Fit Trainer. In patch updates, this field will be "Changes from previous version" 33. Generated: Frame 1-----Super Hoop: 8--5: 361: 10: 110: Deep Breathing (Fastest) Lasts ~590 Frames: 31: Heals 2%, Damage 1.2×---Deep Breathing (Slowest) Lasts ~420 Frames: 31: Heals 2%, Damage 1.16×---Deep Breathing (Aerial)-16----Deep Breathing (Failure)-49---- Assumes the Dancer pose to simultaneously perform a knife-hand thrust in front and a scorpion kick in the back. Header received a hidden change in 3.0.0 as well, as it was altered to send the ball at a less steep angle, making it less useful at close and mid ranges as well as during recovery. 2. It now KOs better at ledge, KOing Mario at around 120% on, Assumes the Gate pose while sliding to attack with an arcing arm. Effects lasts for just under ten seconds. Slams the opponent onto the ground between both legs. Due to her unorthodox moveset, relatively steep learning curve, and lack of the mass appeal that many Smash Bros. characters possess, Wii Fit Trainer has a fairly small player base, although she has received much more attention than in Smash 4 since her overall viability has been greatly improved. Wii Fit Trainer has some of the most punishing combos in the game when it comes to damage, but getting close enough to the opponent to start a powerful combo can sometimes prove difficult. His very low dashing stance allows him to duck some projectiles and attacks. Neutral aerial consists of two hits, with the first one having hitboxes on her arms and legs which lead into the second hit, dealing a total of 14% if both hits connect. Regardless, Wii Fit Trainer's buffs considerably outweigh the nerfs she received, and she has had surprising success in early competitive play, with notable players such as John Numbers, varun (both of who use her as a main), and WaDi (who has used her as a secondary) placing well at high-level tournaments. marth Menu. Complete one of the following: 1. Many of his attacks can auto-cancel in short hops. Wii Fit Trainer also possesses a great air game. Assumes the Triangle pose to attack with an outstretched arm. IOS App. Wii Fit Trainer is the only character with more than one healing move. However, hitting the soccer ball does stale the spike of Header, which in turn can unstale other moves without ever having to hit the opponent. In addition to having wide range compared to the Trainer's other aerials, it has good juggling potential, auto-cancels from a short hop. In Wii Fit, the trainer is chosen at the start of the game. What can I expect from her as a character? Invulnerable on frame 9-12. It also has a hitbox on Wii Fit Trainer's foot which serves as a weak but quick meteor smash, being one of the fastest in the game at frame 9. The table here displays the frame data for the air dodge of every character in the current version of both Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. Female Wii Fit Trainer dodging Sheik's neutral aerial on Coliseum. It has good vertical range and it grants, Performs an Arm & Leg Lift to attack with an outstretched arm and outstretched leg. Nonetheless, the character is expected to see a higher level of success once regular tournaments return after the current COVID-19 pandemic. Female Wii Fit Trainer's fighter spirit can be obtained by completing Classic Mode. The female Wii Fit Trainer, Villager and Falco buried by Shovel Knight on Garden of Hope. The generally lower landing lag on aerials makes all of Wii Fit Trainer's aerials safer to use as well, making neutral and forward air particularly safe on shield. Wii Fit Trainer: 1.019: 49-51: Bayonetta: 1.019: 49-51: Corrin: 1.019: 52: Squirtle: 1.01: 53: Ness: 1.007: 54-55: Palutena: 1: 54-55: Piranha Plant: 1: 56: Ivysaur: 0.998: 57-58: Snake: 0.987: 57-58: Villager: 0.987: 59: Falco: 0.977: 60: Young Link: 0.966: 61: Pikachu: 0.957: 62: King K. Rool: 0.945: 63-64: Simon: 0.94: 63-64: Richter: 0.94: 65-66: Pit: 0.935: 65-66: Dark Pit: 0.935: 67: Mii Gunner: 0.93: 68-69: Link: 0.924: … Down aerial is a powerful meteor smash with exceptional hitboxes; the sweet spot covers more than half of the Wii Fit Trainer's body with no initial sour spot. Clear Classic Mode with Samus or any character in her unlock tree, being the 2nd character unlocked after Inkling. While update 1.1.0 offered a few small buffs, update 3.0.0 improved Wii Fit Trainer greatly both by making neutral attack a much more consistent option and increasing the potency of Deep Breathing, which was already one of Wii Fit Trainer's most useful moves to begin with. ", "Watch your posture. ", "Do this regularly to work out your core muscles! In addition, update 3.1.0 further improved neutral attack's consistency and opened up new jab lock options, allowing for greater capitalization in certain scenarios. 2.002: 29-34: Pichu: 1.98: 29-34: Captain Falcon: 1.98: 29-34: Pikachu: 1.98: 29-34: Link: 1.98: 29-34: Yoshi: 1.98: 29-34: Mr. Game & Watch: 1.98: 35-36: Mega Man: 1.958: 35 … Wii Fit Trainer (Wii Fit トレーナー, Wii Fit Trainer) is a playable character in Super Smash Bros. Up aerial has decent knockback and is good for juggling, with a surprisingly large disjoint that can often beat out opponents landing aggressively. smash ultimate weight list rank character weight value; super heavyweight: 1: bowser: 135: 2: king k. rool: 133: 3-4 Startup is 4 from charging state. Custom Vinyl Sticker, Limited Edition Sticker, Vinyl Stickers, Custom Stickers, Video Game Stickers StickerPals From shop StickerPals These voice lines vary depending on the move used and the gender of the Wii Fit Trainer. Lack of Meteor Smash doesn't give her many options against opponents with high recovery. All three moves are far above average in strength, especially up smash, which is one of the strongest up smashes in the game when connecting the sweet spot on her hands even without Deep Breathing. Wii Fit Trainer's smash attacks are all rather volatile, as they possess a high risk for high reward. This overall mobility increase, coupled with both Deep Breathing's improved x1.25 damage increase and Wii Fit Trainer's already hard hitting attacks, allows her to deal massive damage during each Deep Breathing use, heavily improving its utility. Wii Fit Trainer: 2.024: 28: R.O.B. However, her weaknesses in approaching and landing consistent hits remain, making it important for her to keep opponents from rushing her down or camping her out, and her worse recovery distance has made her offstage disadvantage state harder to endure. 4 frames to cancel charge with shield. 4. This can be remedied somewhat with Deep Breathing. While neither of these areas is where she wants to be necessarily, she has several tools that give her more options than the average character in these scenarios. Wii Fit Trainer also has two strong projectiles, Sun Salutation and Header. The final silhouette always assumes the Dancer pose. The female Wii Fit Trainer was among the fighters that were summoned to fight against the army of Master Hands. 3. The universal increase to mobility helps her close out the distance between the opponent more easily, and this is complemented by the ability to use any attack out of a run, somewhat alleviating her short range. Excellent combo ability. Note: All numbers are listed as base damage, without the 1v1 multiplier. Wii Fit Trainer notably excels both offstage and on the ledge. The first hit also has a rear hitbox on Wii Fit Trainer's leg. Unlike most fighters, the spirits for Wii Fit Trainer only use their artwork from Ultimate due to not having official artwork from the Wii Fit games. A jump set, a technique used in volleyball. ", "Follow my lead as we work on this pose. The move's main weakness is the notable blindspot directly below Wii Fit Trainer's arms. Performs a spinning, double-footed roundhouse kick. When a Smash attack is used, there's a chance that the Wii Fit Trainer will say a voice line. The former can be charged, with the fully charged version dealing high damage, good knockback, and healing her by 2%. ", "Let's work on tightening your thighs and back! 1. It travels much slowly across the stage compared to the smaller silhouettes. Meanwhile, Bowser Jr., Wii Fit Trainer, King Dedede, Jigglypuff, and Ganondorf are found at the very bottom. A mac is required to make the app. For a gallery of Wii Fit Trainer's hitboxes, see here. It costs $100 a year for the privilege to post an app on the Apple Store. Have Duck Hunt join the player's party in World of Light. Wii Fit Trainer: 10) D: 1-21 intangible / 55 total / -27 on shield: 1-33 intangible / 34 total: 1-25 intangible / 45 total: 1-12 intangible / 14 total: Rosalina: 07) B-1-21 intangible / 55 total / -27 on shield: 1-33 intangible / 34 total: 1-25 intangible / 45 total: 1-12 intangible / 14 total: Little Mac: 16) G: 1-25 intangible / 55 total / … Ultimate. It is an average speed pummel. 3. Wii Fit Trainer's foot hitbox can. The limit to a single air dodge also allows her projectiles to cover options better and catch landings with her high mobility, while the reintroduction of directional air dodges slightly improves her horizontal recovery and makes it easier to mix up. Has several forms of true followups against most of the cast, which are listed on the hitbox and frame data page. Squeezes the opponent. In terms of her standard moveset, the back hit of forward tilt has less horizontal range, neutral aerial links into its second hit less consistently, and neutral attack's second hit can now make opponents trip or slide out of the full combo, which can cause the third hit's bury to still miss. She performed the Tree yoga pose as she was hit by a beam of light presumably as a reference to her being intangible when performing an up smash move. It remains to be seen how she will fare in the long run of Ultimate's competitive scene. Note: Every stage plays a track from the Wii Fit universe, no matter what universe the stage originated from. Complete one of the following: 1. She was then placed under Galeem's imprisonment along with the rest of the fighters, excluding Kirby. There have also been several breakout performances on the international stage; multiple Wii Fit Trainer players have placed 33rd at S-tier tournaments, and a number of top players have lost to Wii Fit Trainer players in bracket. Charge hold is frame 4. Additionally, the character has performed relatively well at the regional level as players such as varun, John Numbers, Evy, and more have ranked highly on their respective Power Rankings throughout Ultimate's lifetime. ", "Good posture starts with a strong base. In addition, she has one of the longest tech rolls and ledge rolls in the game, which can make her hard to punish even if a roll is expected. Header functions significantly better as a projectile, as the ball is bigger, deals more damage, bounces faster and lower, has more variable angles if headbutted, and almost always keeps its hitbox while active, making ball setups much more viable. Assumes the Warrior pose to attack with outstretched arms on both sides. 1 year ago. Wii Fit Trainer's special moveset has been noticeably buffed as well. Wii Fit Trainer lunges forward at a moderate distance, giving it deceptive range. Have Wii Fit Trainer join the player's party in World of Light.With the exception of the third method, Wii Fit Trainer must then be defeated on Wii Fit Studio. 51 - Mii Brawler. Recommended out-of-shield options — includes frame data; Re-mapping controls to improve play and execution 3. All these changes greatly improve her damage racking potential, while making it less likely for her moves to whiff. As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. ", "Use your lower body to support yourself. Finally, Wii Fit Trainer benefits from the game's universal changes. ", "You're wobbling! Her grab game is serviceable, with both forward throw at low percents and especially up throw at mid percents offering some combo potential. Hitomi Hirose and Tomoyuki Higuchi's portrayal of the female and male Wii Fit Trainers from SSB4 was repurposed for the Japanese version of Ultimate. In spite of all this, Wii Fit Trainer is not without a few nerfs. She was also present on the cliffside when Galeem unleashed his beams of light. Wii Fit Trainer generally fights well in both long-range and close-quarters combat due to her useful projectiles and hard-hitting normals, but struggles at mid-range as a result of her lack of range on her tilts and aerials. In total, Wii Fit Trainer has 17 voice actors across both genders and all languages, the most out of any character in. ... 47 - Wii Fit Trainer. Decent knockback, KOing Mario at 150% off the top of Final Destination at full hop height and at 120% at the peak of a double jump. Any number following the Smasher name indicates placement on the Fall 2019 PGRU, which recognizes the official top 50 players in the world in Super Smash Bros. This may reference the fact that her up smash, which uses the same pose, grants her, In French, Spanish, and German, the voice clip from the announcer on the victory screen is slightly different from the one used on the character select screen, instead featuring a noticeable translation of "the" (", Aside from her regular attacks, several of Wii Fit Trainer's other animations correspond to exercises found in the, Wii Fit Trainer is one of three characters in. Very light character, being easily KO'ed. Despite several options for combo throws, Wii Fit Trainer lacks a solid kill throw; back throw, her strongest throw, typically doesn't KO until well past 140%. 17 frames to enter charging state. Additionally, some of her moves such as forward tilt still have large blindspots, making small characters such as Olimar and Pichu a struggle to deal with. Although Wii Fit Trainer has several strong attacks, she sometimes has trouble taking stocks, as many of her KO moves are hard to land or are inconsistent, such as forward tilt and back air's poor hitboxes, with the former's large blind spots on both the front and back hits and the latter's sweetspot only lasting for one frame. Fast dash speed (after patch 1.1.5), being the 7th fastest in the game, just above Sheik. Wii Fit Trainer also retains most of her weaknesses from Smash 4. Wii Fit Trainer Super Smash Bros. Has one of the stronge… Maybe with the exception of WFT. Wii Fit Trainer is a somewhat tall middleweight. Wii Fit Trainer does a rolling dodge backwards. Tania Emery and Luke Smith's portrayal of the female and male Wii Fit Trainers from SSB4 was repurposed for the British English versions of Ultimate. I’m the lab rat ,the homie ,and clip fiend all at the same time in my crew when I get styled on or style on someone I’ll clip it I like to go for disrespect but not to the point where I die and because I play joker I have to pay attention to frame data and try to make some combos but I feel I’m mostly the homie with a bit of the others sprinkled in Assumes the Tree pose to attack with outstretched clasped hands. Unmatched speed on ground for both movement and attack. Male Wii Fit Trainer using his neutral attack on Sheik on 3D Land. 48 frames when unsuccessful. In addition, forward aerial typically cannot cover the space directly in front of or behind the Wii Fit Trainer. Ultimate, officially confirmed on June 12th, 2018. Up tilt, dash attack, forward smash, down smash and forward aerial have lower ending lag, while up smash and down aerial come out faster. Female Wii Fit Trainer getting struck by Pac-Man's Power Pellet on Super Mario Maker. 48 frames when unsuccessful. She possesses a fast walking speed (the 24th highest), slightly above average dashing speed, a fast initial dash, average air speed, high air acceleration (tied for the 21st highest), high jumps, average gravity, has the 11th highest traction and is tied with Isabelle and the Ice Climbers for the 7th-9th slowest falling speed. Mobile-friendly Frame Data for Marth in Super Smash Bros. Most recently, update 8.0.0 introduced several meaningful buffs which generally improved the consistency of Wii Fit Trainer's killpower. Close. It deals impressive damage when both of its hits connect, it can connect much easier compared to most attacks thanks to its fairly large hitbox, has minimal ending and landing lag, auto-cancels in a short hop, and launches at a 90° angle. This is one of her best combo starters and extenders due to its low lag, low knockback, and 90° launch angle. ", "When exerting yourself, remember to keep breathing. Like, 15% (clean headbutt), 8.8%-12.3% (soccer ball), 2%/2.2%/2.5%/3% (medium silhouettes; based on position). ", "Your body's swaying a bit. … 2.1. 5. With the exception of her back aerial, she can autocancel all of her aerials in a short hop, with neutral aerial and forward aerial even being fast enough to squeeze a back aerial in before landing. Archived. She can also wall jump and crawl, with the latter being one of the shortest in terms of hurtbox height, making it useful defensively. It comes out on frame 5, making it Wii Fit Trainer's fastest aerial, and a fast attack in general. As in Smash 4, both the female and male versions of Wii Fit Trainer are playable. Finally, Deep Breathing has been dramatically improved: it can be activated more easily and faster, has a lower recharge penalty if failed, and lasts a few seconds longer. Wii Fit Trainer has been significantly buffed from Smash 4 to Ultimate. Has problems with approaching, as her only projectile is her Vegetables. ", "Good posture begins with a strong base. Play VS. matches, with Wii Fit Trainer being the 9th character to be unlocked. It also grants faster fall speed, gravity, air speed, traction, initial dash speed and dash speed alongside the move's original buffs to walk speed, damage output, and reduction of damage taken. Total frames does not count 5 frames of hitlag from hitting the ball. 1. 54 - Palutena. By comboing Deep Breathing with the excellent frame data of throwing King K. Rool's crown, Wii Fit Trainer was able to rack up over 132% damage before finishing with Sun Salutation. Can wall jump, which is the second highest in the game, after Lucario's. Can wall jump. What can I expect from her as a character? u/NderCraft. 6. Many of her moves have received various improvements, be it to their hitbox durations and/or placements, overall lag, mobility, projectiles, kill power, or damage output, making Wii Fit Trainer's moveset function more effectively overall. Male Wii Fit Trainer also has a fighter spirit of his own, available through the shop. She was seen alongside a panicking Duck Hunt and Villager. Thinking of maining Wii Fit Trainer in Ultimate. Assumes the Bridge pose to attack with both knees. 24 frames endlag when successful, 15 frames in the air. While her moveset hasn't changed much in terms of functionality, its significant improvements now let her properly function as a unique, projectile-based bait-and-punish character who relies on her unorthodox setups and options to pressure the opponent into making poor decisions, and then using her speed and massive damage output to capitalize. Great power, as the uncharged forward smash KOs Mario around 78% at the edge of Final Destination. Feel your waist muscles tightening. The third hit is able to. 24 frames endlag when successful, 15 frames in the air. This trait is shared with. 7. Try to keep your balance. As such, the character may sometimes have trouble approaching, and typically relies on Header to do so. Has Super armor frames on many moves, most notably all Smash Attacks and Straight Lung… ", "You're wobbling! Mobile-friendly Frame Data for Mario in Super Smash Bros. The move's solid vertical range, quick startup, and 4 frames of full-body intangibility also make it a good anti-air tool. Total frames includes 13 frames of hitlag, SH / FH / SHFF / FHFF Frames — 39 / 57 / 29 / 41, Fall Speed / Fast Fall Speed — 1.3 / 2.08, Shield Grab (Grab, post-Shieldstun) — 10 frames, Jump Squat (pre-Jump frames) — 3 frames (universal). The body hitbox hits behind Wii Fit Trainer and sends the opponent away at a diagonal angle. Turns out I enjoyed her. Frame Data Notes. However, Wii Fit Trainer still has a relatively small playerbase, making it difficult to determine how well she will fare competitively in the long run, though she is generally agreed to be a solid upper-mid or even low-high tier character, in comparison to her low-mid to low tier status in Smash 4. Dr. Mario appears as a teammate in the 4th round, most likely in reference to being a health-oriented character like Wii Fit Trainer. Try to keep your balance. In addition, down aerial has a fairly low ending and landing lag, making it fairly safe on shield along with neutral and forward aerial. Has the best Air dodge in the game, which moves it farther than most air dodges. Both female and male Wii Fit Trainer on Green Greens. Interestingly enough, if a battle is quit or won while Wii Fit Trainer is speaking, such as during one of her taunts or smash attacks, she can still be heard even over the announcer. Ultimate. Hits around Wii Fit Trainer with a weaker body hitbox. ", "Feel the stretch through your arm and leg. Play VS. matches, with Duck Hunt being the 56th characters to be unlocked. 4. Down smash is a semi-spike that hits on both sides of Wii Fit Trainer simultaneously, and is her only smash attack that can consistently cover the area close to the ground. 2. Despite this, the British English and American English voices cannot be accessed in each other's versions. October Moore and Steve Heinke's portrayal of the female and male Wii Fit Trainers from SSB4 was repurposed for the American English versions of Ultimate. Please! While her overall moveset has been heavily improved, her neutral game is still somewhat lacking due to her lack of options at mid-range, and her disadvantage state is still extremely lackluster due to very few ways to escape pressure, deal with projectiles, or get back onstage, which is further harmed by the nerfs to dodging and dodge intangibility. A final, larger silhouette is released towards the end of the Final Smash. Posted by. 1. Ultimate. It is very f… Frame 39 is the earliest you can succeed on fresh use. This was accomplished through buffs to down tilt and Sun Salutation that made both moves kill significantly earlier, as well as up smash coming out more quickly and consequently becoming a more widely usable option. Ultimate from July 13th, 2019 to December 15th, 2019. Repeated use slows charge. Sun Salutation deals significantly more damage and knockback when fully charged and can be charge-canceled with a jump, much like other storable chargable moves. The biggest nerf was to Super Hoop, which travels a shorter max distance even when mashed, making her recovery less flexible (although it is also easier to reach maximum height). Ganondorf. Despite this, some are still dubious of the character's potential, as Wii Fit Trainer still has a few glaring weaknesses that sometimes result in extremely polarizing matchups. Jab 1 5 25 -- Transitions to Jab 2 as early as frame 11. Her recovery can be easi… Completing it as Wii Fit Trainer has Main Menu - Wii Fit accompany the credits. Slow movement speed gives her trouble against faster characters. Strikes in both directions. 50 - Greninja. As a result, it is useful for punishing rolling opponents. The silhouettes assume varying yoga poses. Up smash also has a larger sourspot, making it less likely to whiff. The latter is very versatile, with several different common uses. ", "That's it! ; Dropping your shield (Shield Drop) takes 11 frames 4. Can Wall Jump. A jump serve, a technique used in volleyball. Down tilt has also received a lower launch angle, greatly increasing its KO ability. Close inspection of male and female Wii Fit Trainer's official renders reveals that the two gendered trainers have differently-textured shirts, while their pants are the same texture. The rising arm is intangible. Assumes the Half-Moon pose to attack with outstretched clasped hands. It has a respectable duration, which makes it useful for mind games when used alongside a. ", "Feel the burn in your thighs and glutes! Its considerable start-up and ending lag make it very punishable. 56 - Robin. Effects lasts for just under ten seconds. More minor buffs include making forward air and down smash less laggy, with the former of which becoming even more safe on shield and a more consistent kill setup option as well. Assumes the Side Plank pose while climbing up. Due to its hitbox placements, it can hit opponents in front of and/or behind but can be awkward to connect with due to its small hitboxes, and the front hit only hits in above and front of Wii Fit Trainer. None of Wii Fit Trainer's attacks have any sort of motion-trail visual effects. 3. Forward aerial has good power, fast startup, and very little ending lag, with extremely favorable autocancel windows. Because of this combination of relatively consistent buffs and ever improving tournament results, public opinion of Wii Fit Trainer's viability has steadily risen over time, and many now consider the character to be a fringe high tier. For example, with her forward tilt, it can hit in front of her with her arm and behind with her leg; this also applies to forward smash, forward aerial, and the first hit of her jab, while the third hit of the jab has a sweet spot that buries opponents. 3. Assumes the Cobra pose to perform a double-footed back kick. Wii Fit Trainer is classified as fighter #47. 3rd fastest air speed in the game. Wii Fit Trainer has seen very few nerfs thus far aside from the near-universal projectile nerf in update 3.0.0. The arm hitbox launches the opponent straight up and is reliable for combos, particularly into itself and up smash, or as a follow-up from a short-hopped up aerial. 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